Distance Readouts: ESP Range Tags That Do Not Flood Your HUD — ZoCheats blog cover
BlogDistance Readouts: ESP Range Tags That Do Not Flood Your HUD

Distance Readouts: ESP Range Tags That Do Not Flood Your HUD

rushbakhan97
August 2, 2026·
1 min read
·
984 views

Distance tags on players, loot, and ARC units stop guesswork — but max range paints every dot on the map. Cap readouts at 200–350m and tighten at extract.

Distance readouts are the underrated ESP toggle. Knowing a box is 180m vs 40m changes whether you push, third-party, or reroute — especially in Blue Gate verticality where audio falls apart.

Range caps by category

  • Players — 250–350m rotate, 200m on final extract push
  • Loot — 80–120m in dense POIs so markers stay actionable
  • ARC machines — 150m default; Firefly scouts may need wider
Arc Raiders distance readouts — ESP range tags on players and loot

Image credit: IGN / Embark Studios

Tune alongside loot tier filters on arcraidershacks.net. Full ESP primer: ESP explained.

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